Hallie: You wanna know the *real* difference between us?
Annie: Let me see… I know how to fence and you don’t. Or, I have class and you don’t. Take your pick.
Hallie: [infuriated] Why, I oughta…!
The Parent Trap
Healing Classes in Legion
(or, thank your healers!)
Today’s date is: July 1, 2016.
I have spent hours reading up on all of the healing classes in WoW. People are ranking the best classes, some information is from November 12, the Legion Class Forums can be a sniping bitter festival of fun.
Anything that you’ve read can be tossed out the window, just two days ago the Resto-Druid talent tree got changed around; all numbers prior do not count and are empty.
The posting from Blizzard on the tanking/healing design Philosophy shows us the Intention (and read with great welcome, thank you). However, if you visit that page it is all about Tanking. No kidding.
From that posting we see only four points about healers:
- Tanks will require more direct healing. This will also improve on healer gameplay, as it’s more engaging when there’s a mixture of the types of healing that need to be used on any single encounter.
- Healers should care about the time and mana required to heal tanks, so that taking less damage as a tank is considered valuable.
- Tanks and healers’ long-cooldown defensive abilities (such as Barkskin or Shield Wall) should feel like a valuable resource. These abilities should be strong, but not necessarily available for every danger during a specific encounter.
EDIT: Passive healing from healers (such as Beacon of Light) will be toned down, and other tank heals adjusted to compensate.
No one knows how strong our heals will be or our tanking heals will be. No one knows yet just how wimpy our tanks will be. All of the testing that has been done is for Blizzard’s developers, not to prepare us for the next expansion.
The assumption that I have posted and see everywhere is that the Paladin Healer will be top dog in raid healing because of Beacon. We don’t know that yet.
If everything simply works (as it should, what we want, dare to expect) then we’ll happily go about our dungeoning and raiding and progress through fun and challenging fights. If it doesn’t work, we’ll find ourselves reading Logs and doing homework and hating life; pointing fingers at failures and unhappy.
There are only six healing classes; Resto-Druid, Mistweaver Monks, Holy Paladin, Disc Priests, Holy Priests and Resto-Shaman.
Of these six, many have dedicated tank healing spells like Lifebloom or damage prevention like Earthshield and also spells that once cast boost the impact on the healed by a percentage. Even Mistweavers, who look like they simply scatter heals all over the place have Renewing Mists.
The Dungeon Scene; well, we are on our own as healers. The Raiding Scene will find us in different compositions and matched up with other or the same healing classes. This should be the fun part!
The Pre-Expansion Patch will re-set all of our talents, spells, stats and perhaps our raiding tier sets. It should be and will be a shock at how wimpy we are! I wonder if we can even do Heroic HFC again; ideally we’d feel more powerful, no?
I can not emphasize enough: we don’t know. Anyone who wants to tell you with authority that all Disc Priests will be kicked from raid teams is a fool and is trying to scare you and make you feel small, Edeline. Don’t listen to them, they don’t know.
Finally, it will be fun. Everyone is uncertain. Most dps classes will feel nerfed and will soon realize that everyone feels nerfed. Bosses and quest mobs both will take longer to kill but will put out less damage (I so predict!).
It will be fun learning the strengths of other healing classes and compensating (or adapting) my healing to compliment theirs so that we are a team. To even think of terms of WoD, imagining a Feast of Souls healing situation is misleading; we will be in new situations with different super powers on our home planet.
One thing for certain: tanks are front and center again; it’s the Tank Show. The tank will get a lot of attention; we know it well, don’t we?
Be brave. Chin up. The designers want us to win. They are learning too. We have patches ahead to balance if it looks bad early. Hotfixes can happen over-night. Be nice, say thank you. And Goodbye!