“You don’t understand. I coulda had class. I coulda been a contender. I coulda been somebody, instead of a bum, which is what I am.”
On The Waterfront
Nighthold’s Nerf Bat
Last Sunday, we didn’t kill Heroic Gul’dan. We sure tried. Our comp was 2/3/13 and still transitioning into heroic level gear. After a few wipes it was clear that we needed a fourth healer for phase three.
I didn’t mind at all. I felt that it was a good rehearsal to see the new stuff in the heroic version. And it IS pretty hard as it should be. Saying with confidence that this week, if we have our Holy Pally back, as the fourth, we’ll get Gul’dan.
And, Gul’dan will be nerfed with the server reset.
Gul’dan’s health has been reduced by 5% on Normal, Heroic, and Mythic difficulties.
- Fel Lord Kuraz’mal and D’zorykx the Trapper’s health has been reduced by 10% on Normal, Heroic, and Mythic difficulties.
- Inquisitor Vethriz’s health has been reduced by 10% on Normal and Heroic difficulties.
- Azagrim, Beltheris, and Dalvengyr’s health has been reduced by 10% on Heroic difficulty.
- Chaos Seed missile travel speed decreased slightly on Mythic difficulty.
- Parasitic Wound damage decreased by 10% on Mythic difficulty.
This is not a hotfix from over-tuning. This is a nerf to let teams get down a hard boss. I am totally bummed about it because I wanted to kill him “as we knew him”. Still, East is East and Bizz is Blizz and the game rolls on and on and on.
It would seem that the 900 gear off the World Bosses on the Broken Shore and the 880 Nethershard gear is to lead us into the Tomb, not to gear us up to finish off the current content.
In general, I’m not a fan of nerfing content. I’d rather see players get buffed. When a raid gets dialed down in phases, like the Lich King, it is demoralizing to the body of players. And, I think, our team hasn’t finished gearing up yet and that they’ve jumped the gun with this nerf.
I know and appreciate the foot on the pedal ideal in this expansion but in this case, I feel that it hasn’t given the player base a chance to play up to the challenge yet. And that makes for a poor philosophy, even if I am the only one who feels that way!
For Blizz to trivialize their own content is like having to explain a joke to a friend; it just doesn’t work any more.