BfA: Healing and the Global Cool Down

“The world is being run by irresponsible spoiled brats.”
P. J. O’Rourke


BfA: Healing and the Global Cool Down

Only Healers have the Mass Rezz. If you are raiding, then it is your job to run back because no one else can do it. If you ever have wiped on Kin’garoth or Aggramar, this is a long run. I don’t want to talk about the Coven. I call it the Healer Penalty; punished for our class choice.

In Battle for Azeroth, Displacer Beast is gone. In it’s place is Wild Dash which replaces Dash. So, in Legion we had two speed cooldowns in Displacer Beast and Dash and in BfA we will have only one. And that one is a choice and neither are very good.

While Raiding or in a Dungeon, Wild Charge might be a good choice.

I tried making a pseudo-Displacer Beast with a macro /cast Travel Form and /cast Wild Charge; both instant spells but … we are now hampered hard with the new Global Cool Down rules which is about one second. Of course, you can not have Travel Form in an area with no mounts like most raids and dungeons. I also tried /cast Moonkin Form and /cast Wild Charge hoping for an instant leap backwards. No luck.

By adding the Global Cool Down to instant spells, Blizzard is slowing down the game. Yes, I read the blue post where they said that they were not trying to slow down the game but … they are. Not being able to quickly stack up HoTs with Rejuv and Germination will be a killer.

The new Global Cool Down rules are huge for game play; how we feel about our style. I assume that we will get used to it, clicking slow. Are the encounter designers baking in “slow” into their creations?

If toys go on the Global Cool Down, something inside of me will die. Stacking toys into one macro is the bread and butter of my blog traffic with “fun toy box macros”. It is something that I really enjoy. I can’t test this on the Beta because I don’t have any toys.

So:

  1. I am not happy about the long run back after a wipe without two speed cool downs and with Dash being nerfed. Even in Legion I carried stacks of Swiftness Potions, gathered far away with bitter tears.
  2. I am supremely worried that I won’t be able to heal quickly. I might be forced to take Flourish to have another cool down besides Tranquility. Being forced into a talent is no fun.
  3. I think that the game play will plod along for everyone. Some spells are off the GCD, like interrupts; one question: will the tool tip reflect which are and which are not? You click a spell and expect it to happen and move to the next but that spell didn’t happen if on the cool down. Really, do we have to wait to confirm our spell has been cast?
  4. Toys and the Global Cool Down.

I’ve searched the BfA forums for any blue post that defends the removal of Displacer Beast and have found none. It is possible I missed something but I have seen zero feed back on Resto-Druid at all.

That is it! I’ll keep playing and I hope that my class doesn’t suck.

speed3

3 thoughts on “BfA: Healing and the Global Cool Down

  1. This is so discouraging for sure. But am I reading it right? We lose Dash AND Displacer Beast? I wonder if those are moving to Honor Talents. I can’t imagine being a Healer without a single tool in your toolbox to escape.

    As for the Toys, gosh. I understand your worry.

    I have never been on the PTR before; You do not just copy your own character to it, or?

    How did the healing feel like? It sounds very clunky (word?) now.

    Liked by 1 person

  2. You still have Dash but it’s been nerfed. A talent changes Dash to something shorter but faster.
    Character copies are not allowed yet.
    I’ve healed one dungeon on the Beta and, y’know that is was not bad at all!

    Liked by 1 person

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