Shooting Craps with the Mythic Cache

“Any one who considers arithmetical methods of producing random digits is, of course, in a state of sin.”
John von Neumann

Shooting Craps with the Mythic Cache

On Saturday nights our guild runs what we call Happy Fun Time. It is optional for our raid team but we can get two teams going and run some keys. As ever, I watch as people strut their way to pushing a hard key.

We want to do a 10. The 10 key has a buff offered if you fail the timer. Something like a 20% buff to health and damage, I think. It is good encouragement to not give up when you had a 35 minute timer and you are looking at 50 deaths and 58 minutes.

You get a chest at the end and a new key if you used it. It can be a bitter experience because Blizzard is overtly pushing King’s Rest, the Temple of Snakes and the Under Rot: three of the least popular dungeons.

On a Saturday night, of our ten players there will be eight with those three keys. Seriously, we’d swoon over a Waycrest Manor key. We’d probably get into arguments to be on a team with a Freehold key. But, I’ve not seen one of those in a long time.

The deal is: you will get a chest to open on Reset Day that represents your best effort of the week. If you did a 10, you should get a 410 piece. And you anticipate opening that chest like it was Christmas.

It is total RNG. It is a roll of the dice whether you will be happy or disappointed. Me? This week? I got a one-handed mace. With no comparable off-hand, I won’t equip it. Every single other slot could use a 410 piece.

It is a crap shoot and I insist on enjoying the fun of running with my friends and trying stuff that is too hard. That Reset cache has betrayed me too many times, I now open it with a resigned feeling of failure more than hope.

We should be kicking ass and cocky with our heroic-geared characters but the dungeons are brutal and more so because we only run a couple a week and never learn the nuance of the trash mobs. The affixes, we get that but (I’m serious) we start by saying that we won’t press for the timer because it is too heart-breaking to fail the challenge. That is not to say that we don’t beat timers, but the Under Rot sucks and we don’t like being in there!

Roll the dice, right? It is supposed to be fun.

Oh, many a shaft at random sent
Finds mark the archer little meant!
And many a word at random spoken
May soothe, or wound, a heart that’s broken!

Sir Walter Scott

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