Healing Some Beta

“An audience is never wrong. An individual member of it may be an imbecile, but a thousand imbeciles together in the dark – that is critical genius.”
Billy Wilder

Healing Some Beta

I’ve healed three of the dungeons that you can see on Normal in the BfA Beta.

  • It is the Beta, things can change.
  • It was on Normal in green 110 gear.
  • It was a random group.
  • My healing addon broke when entering each dungeon and disappeared.

My intention was to take a scenic tour and enjoy the new designs. Having no addon, my hands were suddenly full with clicking on players and casting spells. I didn’t get to see very much.

There are two outdoor zones that seem fairly linear.

There was a house that had many levels, stairs, hallways, cogged doors, a cellar and a basement. We had a Demon Hunter tank who knew the place and I’d guess that was why he was there, to learn how to get around this very confusing house. Most of his mob pulls were Line of Sight pulls, dragging the tagged mobs back around the corner.

I was using Germination and Spring Blossoms and Cenarion Ward. Even with bark and Wild Growth, which should have been a lot of heals — I couldn’t keep the tank topped off without spamming Regrowth. If he dropped below 50%, it was many Regrowths to get his health back up.

That was something to worry about.

It was Normal so you don’t expect a whole lot of damage. I don’t know if DHs got their self-heals nerfed or even if he was trying. There is so much that one can not know in the Beta. My intention was to ride the tank with heals so that he could run without stopping through the endless trash pulls but I blew through Mana to keep him up.

Still, except when our group got split up; no one died.

My guess is that future mythic plus runners are learning these dungeons today, by rote and by heart.


BfA: Resto Druid Photosynthesis

“Science is spectrum analysis: Art is photosynthesis.”
Karl Kraus

BfA: Resto Druid Photosynthesis

We have a new top tier talent, currently testing on the Beta.

While your Lifebloom is on yourself, your Rejuvenations heal 20% faster.
While your Lifebloom is on an ally, your periodic heals on them have a 5% chance to cause it to bloom.

Also on this tier are two strong choices in Flourish and Germination.

Flourish is getting beefed up by adding two seconds and also folding in our artifact spell from Legion. And, I see, it is now 1.5 minutes instead of 1 minute; moving it from “off cooldown” to “incoming big damage”. This could be important on movement fights because Tranquility is changing back to “stand still to cast”.


As far as I know, Germination isn’t changing.

At a glance, this might be a nice spell on a tank. The tank could have many periodic heals going at once, so it could bloom right along. If tanks are as needful of heals as imagined in BfA, we might like it but the trade off is pretty rough.

In my opinion, the new Photosynthesis talent will be best used on very large raids. Even then Flourish might be the best option. It is tough to get Germination cooking on a lot of raiders.

In general:
Germination for mythic plus and dungeons of any kind and small groups.
Flourish for large groups, that 1.5 minute cooldown would have to line up with incoming damage.
Photosynthesis? Maybe in PvP situations where you can’t toss a lot of heals and those with the heals are running out of range. Maybe on a tank with a nasty mythic plus affix.

Personal Opinion:
I never liked Flourish. Clicking it off of cooldown felt tedious but necessary to get the most out of it. I’m a Germination healer, I love it even in the larger raids so having both on the same tier is nice because we’ll have access to Spring Blossoms.

Early Conclusion:
It is very nice to see any changes for the Resto Druid. We’ve “been in a good place” for several expansions with little change and few new things to play with in the game. Let us enjoy taking Photosynthesis for a test drive!

Resto on the BfA Alpha

“In skating over thin ice our safety is in our speed.”
Ralph Waldo Emerson

Dash It All

Today’s date is: April 7, 2018

Hi! I’ll betcha that if you are a Shaman, you are pissed! Don’t blame me that Blizzard can’t be creative enough to give different names to the healing classes. This is about Resto-DRUID! So sorry!

I got the Alpha today and decided to take a peek. We’ve known for a while that Tiger Dash would replace Displacer Beast. We won’t be able to blink over mechanics in raids anymore, which is a shame.


Notable to me is the switching of Germination and Stonebark. Since our Mastery will NOT change and we will continue to click-like-fiends to spread our HoTs over way too many players to be competitive — this will be a welcome change. I’d run with Spring Blossoms and Germination happily.

Like playing a game of Three Card Monte, I was distracted by Hibernate. What I almost didn’t notice is that Dash is gone from the Resto-Druid spell book.


Balance has it.

Feral has it.

Guardian has it.

But it has been nerfed. Who cares, we won’t have it.

Healer Penalty
Taking away Dash from the Healer will be rough on us. Do you know how far it is to run back to some of these bosses after a wipe? Healers are the only ones with Mass Rez, it is our job to run back while everyone pores over their meters and discusses the faults.

I can already feel the humiliation as a Hunter runs past me with Aspect of the Cheetah.