Let’s Talk Pets

“Anxiety is the dizziness of freedom.”
Soren Kierkegaard


Let’s Talk Pets

It is Critter Week. What a great time to level pets, the boost is fantastic.

As a mini-game, All Things Pets is pretty well designed. There is collecting, leveling, farming, battling and achievements. With pets, following the achievement list will usually get you where you want to go. In all, I think that for me that it is best kept as a mini-game and not something I only do in the World of Warcraft.

The new PvP achievement is a heart-breaker. I usually feel lucky if I win one out of five fights. There are specialists on my realm (and yours too, I am sure) who have teams that are tough (unborn, idol, etc.) and they also use some addon to know which spells I have chosen for my pets. Depending on the time of day, you’ll see the same guy over and over whipping your butt — it is frustrating if you feel that you have to win.

However, Pet Brawler and it’s lead-up achievements demand teams of the same class. That will even the playing field some. And, hopefully increased interest will bring more players into the pvp pet battles. This is good news! In this new achievement run, find the team that you like and win ten fights.

If you just want to win a pvp pet battle you can try two things. One is a pure healing team like the Sunflower and Turnip and keep healing until they give up; the second is to use a friend. In this case, make a team of one 25 and two 1’s and the AI will team you up with your friend and they can throw the fight.

Some of the Pet Brawler stuff should be fun. My two Spring Rabbits and the Dustbunny are super fast and will go first; with Dodge, Burrow and Flurry: that will be a tough team to beat. Same with my three Bronze Drakes! The exercise is to choose a team and know what the spells do and (they hope) with ten fights that you’ll get a better understanding of the game.

I use the addon Rematch. It is much more powerful that what I use it for. Saving a team for a specific fight is perfect; I have a team for Christoph Van Feasel, the other Feasel at DMF, Crysa, Bert and Taming.

And, I have about six pets set to favorites that I change up. I have /rfp macro’d with Dash and some other movement spells or a mount to see my pets out all of the time. I like them, they are like little buddies and add flavor to my presence in the game.

So, for Pet Brawler, which I have not started; what do you think? Is it better to have three of the same pets in that class or mix the pets up? Three rabbits or a Bandicoon, Snake and a Black Lamb? Go purely offensive or mix in a heal or avoidance? So many ways to go, let’s get started!

fishy

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What’s the News?

“No, no, you’re not thinking; you’re just being logical.”
Niels Bohr


What’s the News?

Our new patch is upon us!

The news is that the scaling zones have also scaled bosses in those old dungeons. If this is intended, and I hope that it is, chaining dungeons for XP might be a thing of the past. It would be better for all if players simply quested through zones, I think. Surely it is a bug if the old raid bosses scaled! I have read that but have not tested it.

Flipping through my Alts, it would appear that my Reluctant Rogue has quite the chapter list in many of the zones; more that my Mains, for sure. At 110, questing in Winterspring should not be a problem or Duskwood or Feralas. Besides, playing a rogue can be fun.

I tried some farming in the revamped zone of Silithus for the Doomsayer’s Robes toy. No luck and Wowhead isn’t sure where it drops. That can sit on the back-burner for a bit.

When I log out, it is by the big steps in Dalaran. I have not seen the letter on the ground to start the new pet quest yet and I have not camped it. From what I read, once you have done it; you can pass the letter along to a friend! Good news for that.

How about you? Does all of your stuff work?

 

dd3

Patch 7.3.5: Tomorrow!

“The backbone of surprise is fusing speed with secrecy.”
Carl von Clausewitz


Patch 7.3.5: Tomorrow!

It is official, finally the wait is over. The next patch for the World of Warcraft: Legion goes live tomorrow. This link is to Icy Veins which has the official patch notes.

I had thought that we’d get four of the six new Allied Races (and six new character slots) with this patch but I am wrong. It will likely be gated behind the pre-purchase of the next expansion. So, the dream of starting the new races in the scaling zones is gone!

No big changes to professions, so we can’t make big new piles of gold in this patch. Old enchanting mats are being changed into one kind of mat, thank goodness. We won’t have to stack Minor Cosmic Essence anymore, or whatever they were called. Didn’t we have some old enchants that we used on our heirloom weapons that were worthy? Crusader maybe …

I am looking forward to the new pet quest line. It will begin at the bottom of the big steps in Dalaran and it involves mail as in post office mail. In the end, we’ll earn the Courier (Postmaster?) title and an elemental pet that carries a letter.

The last wing of the Burning Throne opens tomorrow too. After downing the final boss (yay!) expect a Magni Bronzebeard quest to learn more.

The new zone scaling thing is a big deal if you are leveling a character (not me!). Our heirlooms are being dialed down so they don’t over-power content but still have the XP buffs. At 60, when you buy flying, you will also get, for free, flying in Northrend and Pandaria! Good news indeed.

Patch notes are always confusing, right? “The Seething Shore will become available as the story in Silithus unfolds“. Well, we’ll get a new battleground eventually. Dunno what how this will … uh … unfold.

And (drumroll), if you use an Authenticator (and you do), our old and worn backpack will get four new slots.

Let’s keep our eyes open for the Undocumented Changes too!

7-3-5ptr_mailpet.v10498

Patch 7.3.5: Loremaster

“If you want a happy ending, that depends, of course, on where you stop your story.”
Orson Welles


Patch 7.3.5: Loremaster

Icy Veins has the scoop that the way of tracking quests in older zones, like Netherstorm in Outland is changed!

Instead of a flat “complete 120 quests” and earn Into the Nether, there will be chapters like we have seen in the zones here in Legion. Will those chapters add up to 120 quests in the Netherstorm? I don’t know. It will be a fun thing to look at when the patch arrives.

I don’t have the Loremaster title or even Loremaster of any region except those forced on us to get flying, so that is WoD and Legion zones. I think that with zone scaling, we might be interesting in returning to certain zones to complete unfinished chapters or investing more (it is Blizzard’s hope) when leveling a new Allied Race.

Looking over my characters (alts) I can see that some are deeper in some zones than others. So, if we choose to return, then we’ll be flipping through our Alts to see who went the deepest in a zone way-back-when we were leveling. And, if we are returning to clean up a zone, we’ll still likely be over-powered and flying as a 100 or 110 character.

Are you a Completionist and feel the urge to fill that bar and get the title? Or will you shrug and want to play our current content?

Today, I look over the completed quests in a zone like Desolace and shrug at the three completed as I know that before the addition of Achievements in WotLK that I’d cleaned that place up and that it looked very different then before the Cataclysm. It should be fun to return, but I don’t know.

 

Eonar’s Compassion

“Life is hard. After all, it kills you.”
Katharine Hepburn


Eonar’s Compassion

This trinket drops off of Argus on Normal, Heroic and Mythic. The trinket is the same, no matter the raid level; it always starts at 940. It is a Pantheon trinket, meaning (eventually) our raid will get it’s secondary proc as well; but only in the raid.

I won this last night. The prior two times that I had been in on an Argus kill, I had won the tokens that upgrade it by five points. As you can see, I’ve upgraded it.

eonars

As a trinket, it is not very bad ass. I’m told that it will only offer about a 3% amount to my healing, which is not much. However, it will get stronger as I add to it’s points up to, finally, 1000.

The reason for posting today is to show how the numbers improve with the advancement of the trinket levels. Not only does the Intellect go up but the Blossom and the Pantheon both increase. That really is the question, do the healing procs go up as the trinket gets points!

LFR runners won’t see this trinket and, really, won’t miss it. It isn’t a game changer.

Argus Downed

“A winner is someone who recognizes his God-given talents, works his tail off to develop them into skills, and uses these skills to accomplish his goals.”
Larry Bird


Argus Downed

For the first time, our raid team downed Argus! Sure, it was on Normal. We were shushed in our cheers as players wanted to watch the terrific cut-scene. And, we even took a screen shot! I was pleased with how many said a robust “yes!” to the screenie.

argus

All that I’ll say about that final phase is be ready to unload all of your stuff, there is no holding back. Be ready to blow through mana and toss every cooldown off cooldown!

Of the fifteen raiders, I’d guess that four had done this fight before in pug groups. So, everyone new had to learn the fight. Naturally the final phase is the hardest and it takes about nine minutes to get there, so it took us all three hours of our raid time to get the kill.

Since I was healing, I was interested to see the players test the mechanics and see what they had to avoid and what they couldn’t. No one simply accepted being told to stay out of the bad. It caused a few wipes but I think everyone is solid now in the fight.

I had Vantus Runes! Sadly, I didn’t even think of them in my bags until we wiped at 8% on a solid attempt. I doled them out and we got the win.

Many of our raiders do not have their four-piece sets yet so we’ll be running Normal for a while but faster and faster and I’ll bet that we begin flipping over to heroic on the second nights very soon.

Success breeds success and I think that our group effort will continue to solidify our raid team.

Vacancy: Dalaran

“I have an affection for a great city. I feel safe in the neighborhood of man, and enjoy the sweet security of the streets.”
Henry Wadsworth Longfellow


Vacancy: Dalaran

Legion turned out to be a pretty good expansion. Lots of stuff to do, games to play and fights to finish.

But this is an MMO, Massively Multi-player Online, and Dalaran is a ghost town. Our sanctuary city, home to both factions have only me and some cleverly animated walking NPCs. Sure there might be someone at the bank or a Blingtron 6000 by the place that we zone in.

Blizzard has some sort of technology. It doesn’t work.

At the start of Legion, Dalaran was packed and hopping and exciting. But the load screens were death, I’d check my e-mail while waiting and forget that I was playing WoW. And, I couldn’t find my friends, my guildies were in some other phase. I guess they had to turn the dial down on the population.

Their technology is seen all of the time. I can be over at the Summon Stone for the current raid, idling about and waiting for an invite. There might be two people hanging around. Then I get an invite and suddenly the place is packed.

This lack of seeing other players is a killer. The perception of no one else playing except for me makes me feel like no one else is playing. That is death to an MMO, I think, the preception opposite of an exciting place to play.

I have two favorite memories of playing WoW when it comes to this. The Commons in Iron Forge with it’s nice wide expanse of room and you can see everything and the Summon Stone at Black Rock Foundry where I remember several raid teams running around, excited to go play.

Splitting the classes to the Order Halls served a purpose and there are active players turning in their missions. But no one is showing off their pet and mount and tmog.

Immersion is great and important. Meeting your raid team in a cave next to a lava river is terrific. However, this is an MMO and we need to see that we are playing with a lot of people.

Whether WoW has seven million subscribers or two hundred thousand, we need to be seen.