“I care. I care about it all. It takes too much energy not to care.”
First Kills and Looting
I think that the first kill on a raid boss or dungeon boss should give us gear. It won’t keep us from coming back and would reward us for that first difficult task. We have all experienced raid runs where we don’t get anything or don’t get an upgrade. Farming for tmog pieces is a part of the game and we could use some small relief.
This late in the expansion, our team has yet to down Coven and Aggramar. They are tough fights and the Coven has some RNG that can drive you nuts. Downing that boss for the first time will be very satisfying. Still, the reward will probably be 39 gold.
I think that the first kill should be more rewarding.
I was doing Bears Behaving Badly. My amped-up hunter was blowing through those poor bears. I stopped to loot even though there is nothing, nothing at all, that I could want. My mission board gave me 2000 gold and the 2 gold off of one bear felt unnecessary.
Even with AoE looting, I begin to question whether we should bother to stop and collect. I’d rather do some dedicated farming for Fatty Bear Steak and collect big stacks than shuffle small amounts and sift through my bags after every event.
I’m still looting because skinners can not skin if the loot is left on the dead mob. This should change (maybe it has changed and I don’t know) so skinners do not have to rely on me to pick up some worthless broken ring. Like a sense of duty to be a good gamer, I guess?
The days of earning gold by looting everything as an avenue are mostly gone. We get gold from many other ways including the kill, not the loot.
So … are you still looting? I am but am questioning it a lot.